Elder Scrolls Online: Morrowind

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Re: Elder Scrolls Online: Morrowind

Post by Metal Hammer »

Lol I hear that, I'm currently CP 409 and its all UJT's fault :D
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the celestial insect
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Re: Elder Scrolls Online: Morrowind

Post by the celestial insect »

That really is some going, MH!

I'm only lvl 28, but considering I only started a few days ago, I'm ashamed of the amount of time I've spent.
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Re: Elder Scrolls Online: Morrowind

Post by Metal Hammer »

the celestial insect wrote:That really is some going, MH!

I'm only lvl 28, but considering I only started a few days ago, I'm ashamed of the amount of time I've spent.
I started at the beginning of January so have a bit of a headstart :)
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Re: Elder Scrolls Online: Morrowind

Post by Arch Dandy »

I've just started again after a 6 month break on the Xbox, I have no idea how people play with ESO Plus, I've had to create 2 new characters to hold all my stuff.
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

You need the craft bag which comes with an ESO monthly subscription - it's worth every penny as it saves you so much time (all reagents/mats/etc go straight into your bag, so you don't have to constantly fiddle with your inventory).

You also get 1,500 crowns every month with a sub, so save for two or three months and you can get one of the nice medium homes, for example.

As Arch has stated, 'mules' are the way forward - you get eight characters with every account, use them to store inventory and to level chars up to L6 so you may get them working on writs (which levels them up in turn).

My main character is closing in on 500CP, but I'm not on an XP grind.
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Re: Elder Scrolls Online: Morrowind

Post by Arch Dandy »

I did mean without ESO Plus :D I'm on 7 characters now.

If I get back into playing regularly I'll renew it, the craft bag is worth its weight in gold. I'm still around the 800 CP mark but only really PVP now, I'll probably level one of my mules when Summerset comes out.
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

I don't like PvP, Arch. Frightens me.

Look at the state of this clown.

Image
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Re: Elder Scrolls Online: Morrowind

Post by Metal Hammer »

There's a lot to be said for costumes covering ugly gear :lol:
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Re: Elder Scrolls Online: Morrowind

Post by the celestial insect »

Summerset's out apparently...

https://www.rockpapershotgun.com/2018/0 ... t-country/" onclick="window.open(this.href);return false;
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

On PC. Us console bods have to wait until June.
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

Summerset out today on console. I can't use mine though as Bethesda/PSN have royally ****ed up the voucher codes, which aren't working...
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Re: Elder Scrolls Online: Morrowind

Post by Arch Dandy »

Should be downloaded by the time I get home.

Approaching a 50 GB download on the Xbox which is ridiculous.
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Re: Elder Scrolls Online: Morrowind

Post by bristolhammerfc »

Just about to post the same a 47 gig update is nuts.

On 15 gig so far so guess no game play tonight.

Did anyone else feel a bit cheated if (Spoiler alert)


















You defeated Malog Bal and the reward was for Caldwell to chuck you into another realm and make you unknown to others. Felt I could have basked in the glory a bit more
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

Enjoyed the Caldwell story line. Helped immeasurably by Cleese's imperious voice acting.

On which, did you know that Molag Bal is voiced by Malcolm McDowell of Clockwork Orange fame? Some others here.

https://www.reddit.com/r/elderscrollson ... hn_cleese/
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Re: Elder Scrolls Online: Morrowind

Post by bristolhammerfc »

That's brilliant.

Malcolm McDowell was also the uncle of the bloke who played Doctor Bashir in Deep Space nine.

I am now in Grahtwood.
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Re: Elder Scrolls Online: Morrowind

Post by DDHammer »

Bought the original ESO back in 2016 but for some reason only stuck a few hours in despite being an ES lover. Just purchased the upgrade that comes with Morrowind, Summerset and all the other DLC so fully prepared to lose a few hundred hours into this!

Any suggestions on how I should take on the story? Was thinking about doing Base Game - Morrowind - Summerset in case i miss anything lore wise by jumping straight into Summerset and working backwards.
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

In retrospect, it really doesn't matter a jot what order you do the quests in although I'd probably save the main storyline until you're fully levelled up, in order to enjoy the best rewards.
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Re: Elder Scrolls Online: Morrowind

Post by DDHammer »

Up the Junction wrote:In retrospect, it really doesn't matter a jot what order you do the quests in although I'd probably save the main storyline until you're fully levelled up, in order to enjoy the best rewards.
Cheers UTJ :thup:
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Re: Elder Scrolls Online: Morrowind

Post by Arch Dandy »

Up the Junction wrote:In retrospect, it really doesn't matter a jot what order you do the quests in although I'd probably save the main storyline until you're fully levelled up, in order to enjoy the best rewards.
I disagree, I'd do the main faction storyline and the main 'quest line' first as you are rewarded with skill points for each mission which are very useful early on, the rewards you get aren't anything special.

If someone is just coming into ESO now, get over to Summerset and take advantage of it being a very busy zone, it'll help a lot with dungeons and bosses.
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Re: Elder Scrolls Online: Morrowind

Post by Up the Junction »

Arch Dandy wrote:I disagree, I'd do the main faction storyline and the main 'quest line' first as you are rewarded with skill points for each mission which are very useful early on, the rewards you get aren't anything special.
If it's skill points you're after you can get them far quicker and with much less aggro from searching for Skyshards, the majority of which are out in the open.

Just follow this: http://www.elderscrollsguides.com/skyshards/
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